pub enum VertexList {
TriangleColor(Vec<[VertexColor; 3]>),
TriangleColorNorm(Vec<[VertexColorNorm; 3]>),
TriangleTexture(Vec<[VertexTexture; 3]>),
TriangleTextureNorm(Vec<[VertexTextureNorm; 3]>),
QuadColor(Vec<[VertexColor; 4]>),
QuadColorNorm(Vec<[VertexColorNorm; 4]>),
QuadTexture(Vec<[VertexTexture; 4]>),
QuadTextureNorm(Vec<[VertexTextureNorm; 4]>),
}Available on crate feature
filter only.Expand description
頂点リスト。
Variants§
TriangleColor(Vec<[VertexColor; 3]>)
TriangleColorNorm(Vec<[VertexColorNorm; 3]>)
TriangleTexture(Vec<[VertexTexture; 3]>)
TriangleTextureNorm(Vec<[VertexTextureNorm; 3]>)
QuadColor(Vec<[VertexColor; 4]>)
QuadColorNorm(Vec<[VertexColorNorm; 4]>)
QuadTexture(Vec<[VertexTexture; 4]>)
QuadTextureNorm(Vec<[VertexTextureNorm; 4]>)
Auto Trait Implementations§
impl Freeze for VertexList
impl RefUnwindSafe for VertexList
impl Send for VertexList
impl Sync for VertexList
impl Unpin for VertexList
impl UnsafeUnpin for VertexList
impl UnwindSafe for VertexList
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more